Products related to Graphics:
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Coding with Python - Create Amazing Graphics : The QuestKids do Coding
Coding with Python – Create Amazing Graphics introduces coding in Python through a variety of projects.Each one teaches new coding concepts and results in some amazing graphics. Python is a powerful, text-based programming language essential to grasp for serious coding but can be dull to learn.This book focuses on inspired learning. Step-by-step, it illustrates how to use Python code to create exciting and colourful graphics — making learning Python great fun!Learn Python code to:Use random numbers to create unique artworkMix colours together using variables to create amazing effectsUse loops to repeat your code and create intricate patternsCode your own functions and build up your own designs
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Mathematical and Computer Programming Techniques for Computer Graphics
Mathematical and Computer Programming Techniques for Computer Graphics introduces the mathematics and related computer programming techniques used in Computer Graphics.Starting with the underlying mathematical ideas, it gradually leads the reader to a sufficient understanding of the detail to be able to implement libraries and programs for 2D and 3D graphics.Using lots of code examples, the reader is encouraged to explore and experiment with data and computer programs (in the C programming language) and to master the related mathematical techniques. A simple but effective set of routines are included, organised as a library, covering both 2D and 3D graphics – taking a parallel approach to mathematical theory, and showing the reader how to incorporate it into example programs.This approach both demystifies the mathematics and demonstrates its relevance to 2D and 3D computer graphics.
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Coding with Scratch - Make 3D Games & Graphics : Take Your Coding Into the Next Dimension!
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3D Math Primer for Graphics and Game Development
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world.Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics.The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices.It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
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Is learning programming and software development very challenging?
Learning programming and software development can be challenging for some people, as it requires logical thinking, problem-solving skills, and attention to detail. However, with dedication, practice, and the right resources, it is definitely achievable. Breaking down complex concepts into smaller, more manageable parts and seeking help from online tutorials, courses, and communities can make the learning process easier and more enjoyable. Ultimately, the level of challenge will vary depending on the individual's background, experience, and learning style.
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Which programming languages are used in software development?
There are many programming languages used in software development, including popular languages such as Java, Python, C++, JavaScript, and Ruby. Each language has its own strengths and is used for different purposes in software development. For example, Java is commonly used for building enterprise-level applications, while Python is known for its simplicity and versatility. C++ is often used for system software and game development, while JavaScript is essential for web development. Overall, the choice of programming language depends on the specific requirements of the software being developed.
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What is the difference between software development and programming?
Software development is a broader term that encompasses the entire process of creating software, including planning, designing, testing, and maintaining software applications. Programming, on the other hand, refers specifically to the act of writing code to instruct a computer to perform certain tasks. While programming is a key component of software development, software development involves a more comprehensive approach that includes various stages beyond just writing code.
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How does one transition from console programming to graphics programming?
Transitioning from console programming to graphics programming involves learning new concepts and tools specific to graphics development. One way to start is by familiarizing oneself with graphics libraries and APIs such as OpenGL or DirectX. It is also important to understand fundamental graphics concepts like shaders, rendering pipelines, and transformations. Additionally, practicing by working on small graphics projects and gradually increasing complexity can help in gaining hands-on experience in graphics programming.
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C++ Game Development By Example : Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
Explore modern game programming and rendering techniques to build games using C++ programming language and its popular librariesKey FeaturesLearn how you can build basic 2D and complex 3D games with C++Understand shadows, texturing, lighting, and rendering in 3D game development using OpenGLUncover modern graphics programming techniques and GPU compute methods using the Vulkan APIBook DescriptionAlthough numerous languages are currently being used to develop games, C++ remains the standard for fabricating expert libraries and tool chains for game development.This book introduces you to the world of game development with C++. C++ Game Development By Example starts by touching upon the basic concepts of math, programming, and computer graphics and creating a simple side-scrolling action 2D game.You'll build a solid foundation by studying basic game concepts such as creating game loops, rendering 2D game scenes using SFML, 2D sprite creation and animation, and collision detection.The book will help you advance to creating a 3D physics puzzle game using modern OpenGL and the Bullet physics engine.You'll understand the graphics pipeline, which entails creating 3D objects using vertex and index buffers and rendering them to the scene using vertex and fragment shaders.Finally, you'll create a basic project using the Vulkan library that'll help you get to grips with creating swap chains, image views, render passes, and frame buffers for building high-performance graphics in your games. By the end of this book, you’ll be ready with 3 compelling projects created with SFML, the Vulkan API, and OpenGL, and you'll be able take your game and graphics programming skills to the next level. What you will learnUnderstand shaders and how to write a basic vertex and fragment shaderBuild a Visual Studio project and add SFML to itDiscover how to create sprite animations and a game character classAdd sound effects and background music to your gameGrasp how to integrate Vulkan into Visual StudioCreate shaders and convert them to the SPIR-V binary formatWho this book is forIf you’re a developer keen to learn game development with C++ or get up to date with game development, this book is for you.Some knowledge of C++ programming is assumed.
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Effective Software Development for the Enterprise : Beyond Domain Driven Design, Software Architecture, and Extreme Programming
It’s a jungle out there. Delivering software solutions with predictable costs, time, scope, and quality has become more complicated than ever.Developers need to account for multiple moving targets, including often avoided but always relevant factors such as culture, people, and leadership.To effectively deal with these challenges, it’s necessary to rethink the entire delivery chain of modern software development.This book addresses all these topics, putting everything in perspective, from the potential awkwardness created by cultural differences to connecting code with business outcomes to make delivering quality solutions possible.As a software engineer who strives to be his best and challenge the status quo when building IT systems, author Tengiz Tutisani always wanted a book that would cover all of these elements from a developer’s perspective — so he wrote one.Effective Software Development for the Enterprise builds on advanced disciplines, methodologies, and techniques derived from domain-driven design, software architecture, and extreme programming.Its objective is to aid modern software engineers and solution architects in building and delivering high-quality solutions for an enterprise while meeting ambitious criteria:Meet users' expectationsDeliver solutions on time with no defectsCreate products that can scale-out horizontallySolutions should not require a dedicated production support teamAccelerate development paceDouble ROI per developer, team, and softwareYou will learn how to achieve these objectives in any engineering environment by developing solid strategies based on the industry's well-known, recognized, and proven patterns and principles.After reading this book, you will be ready to effectively deal with any and all challenges posed by today’s hyper-competitive, globally-diverse, fast-moving enterprise environment. Who This Book Is ForProfessional software engineers and solution architects, as well as those aspiring to become one.Additionally, software engineering leaders will benefit from reading it, as it will help them maximize their impact via successful software project deliveries.
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The Teacher’s Guide to Scratch – Beginner : Professional Development for Coding Education
The Teacher’s Guide to Scratch – Beginner is a practical guide for educators preparing beginners-level coding lessons and assignments in their K–12 classrooms.The world’s largest and most active visual programming platform, Scratch helps today’s schools answer the growing call to realize important learning outcomes using coding and computer science.This book illustrates the benefits and fundamental building blocks of Scratch coding, details effective pedagogical strategies and learner collaborations, and offers actionable, accessible troubleshooting tips.Geared toward the fledgling user, these four unique coding projects will provide the technical training that teachers need to feel comfortable and confident in their skills and to help instill the same feeling of accomplishment in their students.Clear goals, a comprehensive glossary, and other features ensure the project’s enduring relevance as a reference work for computer science education in grade school.Thanks to Scratch’s cost-effective open-source license, suitability for blended and project-based learning, notable lack of privacy or security risks, and consistency in format even amid software and interface updates, this will be an enduring practitioner manual and professional development resource for years to come.
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Modern Python Programming using ChatGPT : 10x your software development skills with Python
Price: 34.99 £ | Shipping*: 0.00 £
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Which programming language is suitable for software development for the PC?
There are several programming languages that are suitable for software development for the PC, but some of the most popular and widely used ones include C++, Java, and C#. C++ is a powerful and versatile language that is commonly used for developing system software and applications that require high performance. Java is a popular choice for developing cross-platform applications, as it can run on any operating system that has a Java Virtual Machine. C# is commonly used for developing Windows applications and is well-integrated with the .NET framework. Ultimately, the choice of programming language depends on the specific requirements of the software being developed and the preferences of the development team.
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Which education is suitable for IT security or software development?
For a career in IT security or software development, a formal education in computer science, information technology, or a related field is typically recommended. A bachelor's degree in computer science can provide a strong foundation in programming, algorithms, and computer systems, which are essential skills for both IT security and software development roles. Additionally, pursuing certifications in cybersecurity or software development can also help enhance your skills and credibility in the field. Ultimately, the most suitable education will depend on your specific career goals and interests within the IT industry.
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Can I upgrade my 2011 iMac with a new graphics card featuring Metal graphics technology?
Unfortunately, it is not possible to upgrade the graphics card in a 2011 iMac to support Metal graphics technology. The hardware in the 2011 iMac is not compatible with newer graphics cards that support Metal. If you need Metal graphics technology for specific applications or games, you may need to consider upgrading to a newer iMac model that already supports Metal graphics.
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Can I upgrade my 2011 iMac with a new graphics card with Metal graphics technology?
No, unfortunately, the 2011 iMac does not support Metal graphics technology, which was introduced by Apple in 2014. The hardware in the 2011 iMac is not compatible with Metal, so even if you were to upgrade the graphics card, it would not be able to take advantage of Metal's capabilities. If you are looking for Metal support, you would need to consider upgrading to a newer model of iMac that is compatible with this technology.
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