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  • User Stories Applied : For Agile Software Development
    User Stories Applied : For Agile Software Development

    Thoroughly reviewed and eagerly anticipated by the agile community, User Stories Applied offers a requirements process that saves time, eliminates rework, and leads directly to better software. The best way to build software that meets users' needs is to begin with "user stories": simple, clear, brief descriptions of functionality that will be valuable to real users.In User Stories Applied, Mike Cohn provides you with a front-to-back blueprint for writing these user stories and weaving them into your development lifecycle. You'll learn what makes a great user story, and what makes a bad one.You'll discover practical ways to gather user stories, even when you can't speak with your users.Then, once you've compiled your user stories, Cohn shows how to organize them, prioritize them, and use them for planning, management, and testing. User role modeling: understanding what users have in common, and where they differGathering stories: user interviewing, questionnaires, observation, and workshopsWorking with managers, trainers, salespeople and other "proxies"Writing user stories for acceptance testingUsing stories to prioritize, set schedules, and estimate release costsIncludes end-of-chapter practice questions and exercises User Stories Applied will be invaluable to every software developer, tester, analyst, and manager working with any agile method: XP, Scrum... or even your own home-grown approach.

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  • Software Development Activity Cycles : Collaborative Development, Continuous Testing and User Acceptance
    Software Development Activity Cycles : Collaborative Development, Continuous Testing and User Acceptance

    Written from the perspective of a Technical Project Manager, this study presents a scenario for a complete “shift left” software development effort. It brings considerations for Test and Support as early as the Inception Stage. Based on an innovative model - Development Process Activity Cycles (DPAC) - this representation allows visualization of progress including recursive activities. The model is based on an interpretation of the Deming quality cycle of Plan Do, Check Act (PDCA). Periodic Management reports are generated using configuration management data generated during the Act phase of each iteration. There is no Test stage in the DPAC model; Test is represented in the back swing Check Phase of each iteration. This approach allows the user or Subject Mater Expert (SME) to contemplate the face of the system through several iterations of design and development, using the triad principle (“Power of Three”) matching a programmer, tester and member of the user community This approach incrementally reveals the best fit to the intent of the vision statement and iteratively uncovers the needs of the user while maintaining conceptual integrity.This book provides a holistic and comprehensible view of the entire development process including ongoing evolution and support, staffing, and establishment of a comprehensive quality engineering program.It describes activity inside the “belly of the beast.” By including support services as a part of the development model a complete return on investment (ROI) can be calculated and a value stream can be measured over the entire Application Life Cycle. You will· See how the various disciplines constituting the software development process come together· Understand where in the iterative development process progress can be measured and control exercised· Review how a quality engineering program will positively affect the quality of the development process· Examine how the quality of the development process profoundly affects the quality of the software systemWho this book is forIntended for a technical audience, this work should be of interest to all technical personnel including analysts, programmers, test and production, especially mid level managers and anyone familiar with the principles of a Lean, Agile approach to development.

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  • Designing the User Experience of Game Development Tools
    Designing the User Experience of Game Development Tools

    Most tools developers want to improve the user experience but are not given the time, lack the techniques, or don’t know where to begin.Designing the User Experience of Game Development Tools addresses these issues to empower tools developers to make positive steps toward improving the user experience of their tools. The book explains how to improve the user experience of game development tools.The first part of the book details the logic behind why the user experience of game tools must be improved.The second part introduces the concept of user-centered design, a process that revolves around understanding people’s goals, watching them work, learning the context in which they work, and understanding how they think. Ideal for anyone who makes, uses, or benefits from game development tools, the book presents complex concepts in a manner that is accessible to those new to user experience design.The book illustrates many proven concepts and techniques using before-and-after examples from tools development to supply you with the real-world understanding you need to become a better game developer.It also describes how to get buy-in from your team. Although concepts have been simplified to make the information more easily accessible, the text includes resources in the footnotes if you want more details.The book includes access to a companion website, www.UXofGameTools.com, that contains the latest revisions for the book as well as contact information.You can also follow the official Twitter account @UXofGameTools to see the latest updates and articles related to the improvement of the user experience.

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  • Data Plane Development Kit (DPDK) : A Software Optimization Guide to the User Space-Based Network Applications
    Data Plane Development Kit (DPDK) : A Software Optimization Guide to the User Space-Based Network Applications

    This book brings together the insights and practical experience of some of the most experienced Data Plane Development Kit (DPDK) technical experts, detailing the trend of DPDK, data packet processing, hardware acceleration, packet processing and virtualization, as well as the practical application of DPDK in the fields of SDN, NFV, and network storage.The book also devotes many chunks to exploring various core software algorithms, the advanced optimization methods adopted in DPDK, detailed practical experience, and the guides on how to use DPDK.

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  • What is a user control in programming?

    A user control in programming is a reusable component that encapsulates a set of functionality and can be added to a user interface. It allows developers to create custom controls with specific behavior and appearance, which can then be easily added to different parts of an application. User controls are often used to modularize code, improve maintainability, and promote code reusability. They are commonly used in web development, desktop applications, and mobile app development.

  • Is learning programming and software development very challenging?

    Learning programming and software development can be challenging for some people, as it requires logical thinking, problem-solving skills, and attention to detail. However, with dedication, practice, and the right resources, it is definitely achievable. Breaking down complex concepts into smaller, more manageable parts and seeking help from online tutorials, courses, and communities can make the learning process easier and more enjoyable. Ultimately, the level of challenge will vary depending on the individual's background, experience, and learning style.

  • Which programming languages are used in software development?

    There are many programming languages used in software development, including popular languages such as Java, Python, C++, JavaScript, and Ruby. Each language has its own strengths and is used for different purposes in software development. For example, Java is commonly used for building enterprise-level applications, while Python is known for its simplicity and versatility. C++ is often used for system software and game development, while JavaScript is essential for web development. Overall, the choice of programming language depends on the specific requirements of the software being developed.

  • What is the difference between software development and programming?

    Software development is a broader term that encompasses the entire process of creating software, including planning, designing, testing, and maintaining software applications. Programming, on the other hand, refers specifically to the act of writing code to instruct a computer to perform certain tasks. While programming is a key component of software development, software development involves a more comprehensive approach that includes various stages beyond just writing code.

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  • AVG PC TuneUp 2 Years 1 User Global (Software License)
    AVG PC TuneUp 2 Years 1 User Global (Software License)

    This product is a brand new and unused AVG PC TuneUp 2 Years 1 User Global (Software License)

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  • AVG PC TuneUp 3 Years 1 User Global (Software License)
    AVG PC TuneUp 3 Years 1 User Global (Software License)

    This product is a brand new and unused AVG PC TuneUp 3 Years 1 User Global (Software License)

    Price: 20.75 € | Shipping*: 0.00 €
  • User Experience Research and Usability of Health Information Technology
    User Experience Research and Usability of Health Information Technology

    Health information technology (HIT) is a critical component of the modern healthcare system.Yet to be effective and safely implemented in healthcare organizations and physicians and patients’ lives, it must be usable and useful.User Experience (UX) research is required throughout the full system design lifecycle of HIT products, which involve a user-centered and human- centered approach.This book discusses UX research frameworks, study designs, methods, data-analysis techniques, and a variety of data collection instruments and tools that can be used to conduct UX research in the healthcare space, all of which involve HIT and digital health.This book is for academics and scholars to be used to design studies for graduate dissertation work, in independent research, or as a textbook for UX/usability courses in health informatics or related health information and communication courses.This book is also useful for UX practitioners because it provides guidance on how to design a user research or usability study and focuses on leveraging a mixed- methods approach, including step-by-step by instructions and best practices for conducting:Field studiesInterviewsFocus groupsDiary studiesSurveysHeuristic evaluation Cognitive walkthrough Think aloudA plethora of standardized surveys and retrospective questionnaires (SUS, Post-study System Usability Questionnaire (PSSUQ)) are also included.UX researchers and healthcare professionals will gain an understanding of how to design a rigorous, yet feasible study that generates useful insights to inform the design of usable HIT.Everything from consent forms to how many participants to include in a usability study has been covered in this book.The author encourages user-centered design (UCD), mixed-methods, and collaboration amongst interdisciplinary teams.Knowledge from many inter-related disciplines, like psychology, technical communication (TC), and human-computer interaction (HCI), together with experiential knowledge from experts is offered throughout the text.

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  • Cisco CML FOR EDUCATION USER LICENSE
    Cisco CML FOR EDUCATION USER LICENSE

    Cisco CML FOR EDUCATION USER LICENSE

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  • Is my user account user-friendly?

    To determine if your user account is user-friendly, consider factors such as ease of navigation, clear instructions, and accessibility features. Evaluate if users can easily find the information they need, if the interface is intuitive, and if there are options for customization. Conduct user testing to gather feedback on the account's usability and make improvements based on the results. Overall, a user-friendly account should prioritize the user experience and make it simple for users to accomplish their tasks efficiently.

  • How can different user permissions be implemented in Android app development?

    Different user permissions can be implemented in Android app development by using the Android system's permission model. This model allows developers to request specific permissions from the user at runtime, such as accessing the camera, location, or contacts. Developers can also define custom permissions for their app and specify which users or groups have access to them. Additionally, developers can use role-based access control to assign different levels of permissions to different user roles within the app. By carefully managing permissions, developers can ensure that users only have access to the features and data that they are authorized to use.

  • Which programming language is suitable for software development for the PC?

    There are several programming languages that are suitable for software development for the PC, but some of the most popular and widely used ones include C++, Java, and C#. C++ is a powerful and versatile language that is commonly used for developing system software and applications that require high performance. Java is a popular choice for developing cross-platform applications, as it can run on any operating system that has a Java Virtual Machine. C# is commonly used for developing Windows applications and is well-integrated with the .NET framework. Ultimately, the choice of programming language depends on the specific requirements of the software being developed and the preferences of the development team.

  • Is there a software that allows counting and supports user roles?

    Yes, there are several software options available that allow counting and support user roles. One popular software that fits this description is Microsoft Excel, which allows users to create spreadsheets for counting purposes and assign different user roles with varying levels of access. Another option is Tally ERP 9, an accounting software that enables users to count and manage financial data while setting up different user roles for security and access control. Additionally, inventory management software like Fishbowl also supports counting functionalities and user roles to streamline inventory tracking processes.

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